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Hello everyone and greetings viewers!
reeflotz here and a blog on 3D cgi artworks that I make.
This post here shall serve as the navigation page of my blog.
3D Projects that I spent a lot of time on:
ARX-7 Arbalest
Misaka Mikoto
Estelle Bright
Random items for sale:
Electric Fan 3D model
Rays T3 TRD Rims 3D model
Sony Xperia Z1 3D model
Sony Xperia Z1 Compact 3D model
Audio Technica ATH SJ33 3D model
Other (old) stuff:
Asus K43SV Disassembly
Sony Concepts Projects
Blender 2.68a
Recently studied this free open source program, after being a 3ds Max user for a year (studied it through online tutorials I could find), personally I find Blender to be a much better program as a 3D hobbyist tool for creating digital art and visualization.
Apart from it being free, it loads faster and has a smaller size yet feature packed. I find it's interface quite efficient as well, although it is still improving. While true that the standard as far as I know is 3ds Max and Maya when it comes to animation and games, Blender with it's cycles renderer is starting to rival those paid products in my opinion. As a hobbyist, and not really a CG student/professional, Blender is a great tool for me to create 3D content which is widely used today.
If you haven't tried Blender yet then give it a chance, it's a nice program. For tutorials just go to Andrew Price's website http://www.blenderguru.com which has easily helped me understand more about Blender.
http://www.blender.org/
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